Resultaten

Research

Tagging as research tool

Research shows that people are getting more active on the internet as ‘prosumers’. This challenges traditional market research in a profound way. How to get rich data from your consumers in a digital world? New methods are developed to do user research. Ruigrok Netpanel runs an interesting pilot where participants can tag products.
Research

Games motivate students with a concentration problem

Small scale research conducted by Cherifa Hendriks (Hogeschool Arnhem Nijmegen) shows that the effects of games are positive on students with concentration problems. Should education follow the rules of game?
Research

Dutch create more online content than the European average

Tipped by a post on the weblog Mediaonderzoek.nl I discovered that research conducted by the European Interactive Advertising Association (EIAA) this November showed that the Dutch not only spend more time online and less on watching television, but also that we watch more online video and behave more like prosumers on the internet than the average European.
Research

Offering online access to audiovisual heritage for education

 - For the last 4 months we have been busy working with Dutch secondary schools in a pilot which experiments with giving online access todiverse 2008 audiovisual heritage. Recently we (...)
Research

Knowledgeland evaluates pilot Media Education Platform

In June 2007, the Images for the Future Consortium kicked off a pilot project for secondary education – pilot Media Education Platform as its working title. From March to June 2008, two pilot groups (teachers and pupils) worked with a digital educational resources platform that offered the consortium’s content, supplemented with external content, with several processing tools.
Research

Open Source Video Software: An Inventory

This is a post to circulate our current research on the availability of open source software for video. This inventory is the result of an ongoing effort at the Netherlands Institute for Sound and Vision R&D Department at creating an insight in the current availability of open source software for video. The main reason for this research is the current development of Open Images, but it is also aimed at expanding our institutional knowledge and expertise, and to share this within research pro (...)